Bubble Gum Simulator Script (Auto farm, Auto Sell and more 2022)

Bubble Gum Simulator Script
Bubble Gum Simulator Script

You will find Bubble Gum Simulator Script and more here!

The Roblox game catalog is quite extensive, but if you want to take a break from all of the repetitive first-person shooters available on the platform, Bubble Gum Simulator is one such title to play.

Simulator for bubble gum Roblox is a bubble concept simulation game developed by Rumble Game Studios. The goal of this game is to make the biggest bubble out of gum, and the bigger your bubble, the more bottles you can jump into and get rewards from.

The free script for the bubble gum simulator game includes several unique features, the best of which is automatic egg hatching and unlocking of all islands. despite the fact that there are many more features available after injecting the script into the game.

Players must blow bubbles in order to reach new heights in the clouds, and they can pretty much sell these bubbles or collect coins that can be used to buy upgrades. It was developed by Rumble Studios and has over one billion visits and up to 3,500 concurrent players.

For starters, the game has a really cool concept, and players can easily hatch pets as companions to help them on their journey. Now, if you want to automate things and make your gameplay easier, here is the best Roblox Bubble Gum Simulator Script to use right now.

Bubble Gum Simulator Script Features

  • Auto farm
  • Auto Selling
  • Bubble
  • Auto Hatch
  • 2x Speed Hatching
  • Remove Animation
  • 2x Lucky Hatching
  • Select Hatch Egg
  • Unlock All Islands
  • Select Hatching Type
  • Unlock All Gamepasses
  • Unlock 2x Walkspeed
  • and more..

There are numerous scripts for Bubble Gum Simulator, and the majority of them provide useful features that can help you progress faster in the game. The goodies abound, from AutoSell to AutoPickup.

Roblox Bubble Gum Simulator Script
Roblox Bubble Gum Simulator Script

New Bubble Gum Simulator Script ( 7 pcs )

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loadstring(game:HttpGetAsync(‘https://raw.githubusercontent.com/roadpepe/SimHub/main/Launcher.lua’))()

4.

loadstring(game:HttpGet(“https://raw.githubusercontent.com/W41K3R-Hub/W41K3R/main/Loader.lua”))()
5.

loadstring(game:HttpGet(“https://raw.githubusercontent.com/DareQPlaysRBX/SYNTAHUB/main/SYNTAHUB.lua”))()

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7.

— Locals
local Plr = game.Players.LocalPlayer
local Char = Plr.Character

— Services
local RunService = game:GetService(“RunService”)
local TweenService = game:GetService(“TweenService”)

— Get Closest
local function GetNextTarget()
local Target, Closest = nil, math.huge

for i,v in pairs(workspace.HalloweenWorld.Houses:GetChildren()) do
if (v.Name == “House”) then
for i2,v2 in pairs(v:GetChildren()) do
if (v2.Name == “Activation”) then
if (v2.Active and Char.HumanoidRootPart.Anchored ~= true and v2.Tag.BillboardGui.Tag.Text == “Trick Or Treat!”) then
local Distance = (Char.HumanoidRootPart.Position – v2.Root.Position).Magnitude

if (Distance < Closest) then
Closest = Distance
Target = v2
end
end
end
end
end
end
return Target
end

RunService.Stepped:Connect(function()
— No-clip
if (Char.HumanoidRootPart ~= nil) then
for i,v in pairs(Char:GetChildren()) do
if (v:IsA(“BasePart”) or v:IsA(“MeshPart”)) then
if (v.CanCollide == true) then
v.CanCollide = false
end
end
end
end

local Target = GetNextTarget()

local Tweeninfo = TweenInfo.new((Char.HumanoidRootPart.Position – Target.Root.Position).Magnitude / 75)
local Tp = TweenService:Create(Char.HumanoidRootPart, Tweeninfo, {
CFrame = CFrame.new(Target.Root.Position.X, Target.Root.Position.Y + 2.5, Target.Root.Position.Z)
})

if (Target and Char.HumanoidRootPart ~= nil) then
Tp:Play()
end
end)

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