Dunking Simulator Script Auto Farm and More 2022

The Dunk Simulator Scenario and the dunk simulator scenario pastebin are here

Dunking Simulator is a top-performing game that appears on Roblox’s popular games list on a regular basis.

Roblox Dunking Simulator tests your ability to master the art of the basketball dunk. You’ll begin as a guy who can barely get above the rim, but as you earn money and improve your range, accuracy, and focus, you’ll be able to smash the rim with the best of them.

Once you’ve reached a certain level, you can enter dunk contests to see if you’ve become the best dunker in the game. To become the greatest player of all time, you must demonstrate your ability to crash the rim from full court.

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Dunking Simulator Script
Dunking Simulator Script

Features of Dunking Simulator Script

  • Auto Farm
    • Earth Auto Farm
    • Space Auto Farm
  • Misc
    • Always Score
    • Rejoin
  • Earth Open Menu
    • Animation Shop
    • Ball Shop
    • Stat Shop
    • Jersey Shop
  • Space Open Menu
    • Animation Shop
    • Ball Shop
    • Stat Shop
    • Jersey Shop

Dunking Simulator Script Pastebin

SCRİPT 1 ;

  1. local strength = 1000000000000000000000000000000000000 —
  2. local Plr = game.Players.LocalPlayer
  3. if Plr.Character then
  4. local descs = Plr.Character:GetDescendants()
  5. for i = 1, #descs do
  6. local desc = descs[i]
  7. if desc:IsA”BasePart”then
  8. desc.CustomPhysicalProperties = PhysicalProperties.new(100, 0.3, 0.5)
  9. end
  10. end
  11. end

SCRİPT 2 ;

while true do

wait(0.1)
local args = {
[1] = 25,
[2] = workspace.Hoop,
[3] = 1
}game:GetService(“ReplicatedStorage”).Score:FireServer(unpack(args))
end

SCRİPT 3 ;

loadstring(game:HttpGet(“https://raw.githubusercontent.com/roxyrekt/HubORScript/main/Dunking_Simulator.lua”))()

SCRİPT 4 ;

_G.Farm = true

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-302, 19, 843)
wait(0.5)
while _G.Farm do
wait(0.3)
local ohInstance1 = workspace[game.Players.LocalPlayer.Name][game:GetService(“Players”).LocalPlayer.equippedBall.Value].Handle
local ohVector32 = 94.680191040039, 91.668006896973, 0.50552368164062
local ohVector33 = -301.3918762207, 19.509910583496, 842.79827880859
local ohBoolean4 = true
local ohInstance5 = workspace.Hoop.Hoop
local ohVector36 = 0, -90.269996643066, 0

game:GetService(“ReplicatedStorage”).Shot:FireServer(ohInstance1, ohVector32, ohVector33, ohBoolean4, ohInstance5, ohVector36)

local ohNumber1 = 196
local ohInstance2 = workspace.Hoop
local ohNumber3 = 5

game:GetService(“ReplicatedStorage”).Score:FireServer(ohNumber1, ohInstance2, ohNumber3)
end

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