Lumber Tycoon 2 Script Pastebin

If you want Lumber Tycoon 2 Gui and scripts, you are in the right place..

The lumber tycoon 2 is a popular blox game developed and moderated by Defaultio of the Roblox platform.

It’s unusual to see a sequel outperform its predecessor. While Prison Life rarely receives new updates, Lumber Tycoon 2, despite its age, receives regular updates and has amassed 950M+ visits, 2M+ likes, 5M+ favorites, and up to 15,000 active players.

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Lumber tycoon 2 gui
Lumber tycoon 2 gui

While you begin with a low-quality axe and equipment, as you level up and earn more money, you will be able to obtain better ones. You can easily buy vehicles and even build your own sawmill with the latter.

Features of Lumber Tycoon 2 Gui

features of lumber tycoon 2 gui below;

  • Auto Farm
  • Auto redeem codes
  • Anti ban
  • Move/Delete objects
  • Max free land
  • Walkspeed
  • Jumppower
  • Fly
  • Build tools
  • Leaked items
  • and more..

If you want something new and unpatched, check out some of the lumber tycoon 2 gui for and other lumber tycoon 2 script below.

Lumber Tycoon 2 Script Pastebin
Lumber Tycoon 2 Script Pastebin

Lumber Tycoon 2 Script Pastebin

Below is the best and super featured lumber tycoon 2 script pastebin

1;

loadstring(game:HttpGet’https://raw.githubusercontent.com/0x37Dev/Cool-Solo-Dupe-Thing/main/script.lua’)()

2;

loadstring(game:HttpGetAsync(‘https://raw.githubusercontent.com/silentben9x/silentwinningmain/main/EndOfSilent’))()

3;

local axeName = ‘Tool’;
local client = game:GetService(‘Players’).LocalPlayer;
local clientInteracted = game:GetService(‘ReplicatedStorage’).Interaction.ClientInteracted;
local function dupeAxe()
if (not client.Character or not client.Character:FindFirstChild(‘Humanoid’) or not client.Character:FindFirstChild(‘Head’)) then return end;

client.Character.Humanoid:EquipTool(client.Backpack[axeName]);
clientInteracted:FireServer(client.Character.Tool, ‘Drop Tool’, client.Character.Head.CFrame);
client.Character.Head:Destroy();
end;

while true do
dupeAxe();
task.wait(2);
end;

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